Light and Dark are names not wholly representative of their side's purpose, chosen, in fact, by the denizens of the "Light" during a meeting when those in the "Dark" couldn't be bothered to attend to such an arbitrary decision. While the outward purpose of the two sides is to balance each other, rumblings underneath are constant; dirty politics and hard sells to try and tip the power in one of the other's favor. It's conceived that whoever has the majority vote in the Council will be able make the decisions, an idealism often stunted by the unacknowledged fact that infighting is nearly as frequent as that between factions.

The Light

To be Light is to lord, to believe in superiority, and a certain order. This order is not necessarily a wholesome one; the only defining point is a sense of ego, which these gods have in spades — so a Light god may be mischievous or destructive, but does so with a feeling of higher purpose (the target deserved it, I had a right, etc, etc). The Light knows what is right, what is best for everyone, and will engineer whatever they must in order to make sure everything runs to plan. They often do so from a high seat (Senate, CEO of a business, a throne), believing that this brings a sense of control, though it can also backfire, as, above the people, they do not always get a sense of what the temperature of the world is intimately. Shielded, as always, by their unfailing opinions of being right. Light judgment is fast and brutal, a strike of lightning, in the name of maintaining strict order constantly. Casualties are acceptable losses. Mortals need them. The Light are more likely to cause a war to fix one tiny leadership problem, moving pawns, and mopping up the mess.

The Dark

The Dark survives primarily on the long con: being amongst the people, dropping influence, or using charm. This does not mean that they are necessarily affectionate towards these people. Killing is as common a purpose as aiding, with The Dark generally believing in manipulating small events to keep the Earth turning, but not attempting to tighten such an iron fist as the Light, whom they regard as paranoid and frequently constipated. Although the Light seem more rule-based, The Dark operate on an actually fiercer scale of punishment. Due to their laid-back nature, they take greater, swifter, offense to the idea of someone interfering with it. Punishment is brutal. The Dark are more likely to cause an earthquake, storm, or other natural disaster, watching the mortals react, then swooping in to prey on their instabilities.

Light Nor Dark

There are beings who, for lack of a better term, are "allowed" to remain unaligned for all eternity; they are not gods or demigods, but creatures who serve a purpose in the world (and underworld) that is both for Light and Dark.


Valkyries are at the helm of this team. Connected to threads of would-be fate that trigger when a god or demigod is on the verge of releasing a power disastrous to the world — or the gods' secrecy — they appear when needed to put an end to the event. This involves taking the troublesome individual into custody to appear before the Council of their pantheon, and sometimes involves the tactical killing of human witnesses; only the Valkyries know if such a thing is necessary. The Valkyries and their force of harpies and monsters are also responsible for hunting down rogue or wild demigods who refuse to follow the rules of Mythos and/or refuse to become aligned with a side. When captured, these demigods are, depending on their crimes, sent to the Council, punished, or put in Limbo.

AKA: The Swarm, Judges


Highest choir of angels, of which there could be seven, but are for certain three, the Archangels are fierce-some agents, powerful and full of terrible grace. But their influence has been cut off, somewhat, with Yahweh's punishment. They no longer appear face-to-face with mortals as they once did, and have grown to be more subtle in their affect. Certain lesser angels (really just the 'spirits' of other religions) follow their commands, creating lesser choirs, and these have also mostly disbanded, though they do enjoy bestowing the occasional blessing, continuing to sway public opinion towards Yahweh, even when he is not there Himself. Archangels choose their forms, often toning down their true appearance in order to not startle whom they are addressing. Archangels are currently considered to be something like free agents to the other gods and beings of the world, and are usually frowned upon for interfering against their rank.


"Demons" or "undercreatures" are beings who are more sentient than monsters but considered far less than a god or even demigod, existing into the cesspool of life, although their powers can be great. Most look human on the surface, to function in the human world. Most have human lifespans while the pillars of the demon community are more powerful. Although they associate more with the Dark, and are usually seen as allies of them, often for hire, they are truly unaligned. Many work for any side for the right price, making them a generally untrustworthy bunch. That's not to say they aren't without organization; on the contrary, demons have a mob-like structure amongst the bulk of their population where they gather in cities. They often provide dens of iniquity — bars, clubs, less-than-classy casinos and are deeply involved in organized crime, god and human. (Example: incubus, oni, trolls)

Their powers, for the most part, do not work on gods, but do work on demigods unless they have a particular resistance. The same vice versa.

A subset of these, while as mercenary as their kin, show a common trend of allegiance towards Lucifer, the dark angel of Catholicism and Christianity and their ilk. While not one of them, he holds a certain sway; it's rumored to be stronger now that he's no longer condemned to Hell and roams, a true Don. These demons can be found mostly listed here.

And Then There's…

The humans. The completely mortal, fragile beings that populate the Earth. While the vast majority, by far, do not know about the reality of the gods, occasionally individual mortals become important.

The Argonauts

In the last few centuries, the term Argonaut has been slightly re-purposed from Greek lore to indicate those rare humans who demigods choose to help them on their journeys. These individuals are magically branded, allowing them access to parts of the world normally only accessible by those with godly blood, as long as they are accompanied by their "hero". They are bound to secrecy and, to some degree, by the laws of their hero's alignment and pantheon. It's not a title to be given or received lightly; every demigod's decision to designate an Argonaut must be put forth to the Council, who judge harshly based upon the human's proven feats and dedication. The punishment for an Argonaut misbehaving or speaking about the gods to any other mortal is swift and irreversible. There are rumours that would-be Argonauts have been struck down simply by being brought to the attention of paranoid gods.

The Circle

On the opposite side of the spectrum, there is a small, scattered sect of mortals who know there is more to the world than most people have witnessed. They have, through various individual encounters or blind faith, come to know of the existence of the gods as real, palpable beings who have influence upon the world. They are more likely to see any "mythological" creature as evil, demons, or supernatural abominations, their true knowledge of the gods being more scattered than they are themselves. They call themselves "The Hunter's Circle" or just "The Circle", and have been around in one form or another since the times of secretive medieval orders. Their moniker and history are somewhat inflated; they are not so strict and cloak-and-dagger these days, more likely to gather in dusty kitchens and commiserate over drinks, browsing the internet for unusual events and usually coming up empty.

However, they are very serious about the belief that everything "supernatural" must be eradicated. Over the years, they have accumulated a few mystical weapons that could be dangerous in the wrong hands. So far, they are too small-time, having accumulated fewer victories than treasure, to attract the attention of the gods. That, or the gods don't give a damn.

There is a small group of these individuals in the Greater Toronto Area.

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